Video Introduction

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Meet: Dennis

Special Interests: usability; field methods; game UX; RITE testing

Faculty Bio

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Dennis Wixon

Dennis Wixon, Ph.D., has worked in user research since 1981. He was a usability manager at Digital Equipment Corporation, where methods such as Usability Engineering, Contextual Inquiry, and data logging were developed. For the past 12 years Dennis has managed research teams at Microsoft, which have covered a wide spectrum of products. Notably he managed the Games User Research team, which developed RITE (Rapid Iterative Testing and Evaluation) and TRUE (Tracking Real-time User Experience) methods. TRUE was very successfully applied the Halo franchise. Dennis also has been an active member of the CHI community for many years, serving as in a number of roles including Conference Co-chair. He has co-authored over 50 articles, book chapters and talks on HCI. He is coauthor of two books Field Methods Casebook for Software Design (with Judy Ramey) and Brave NUI World (with Daniel Wigdor). Dennis holds a Ph.D. in experimental social psychology from Clark University.



Faculty Publications

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Faculty Blog/Vlog

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Dennis Wixon's Blog>

Dennis Wixon's Vlog>

 

 

 

 

 



Courses Taught by Faculty

Courses taught by Dennis Wixon:

Title: Designing for the Emotional eXperience
Course #: D 95
Track:  
Group: UX Design
Status: in planning

Title: Games - UX Testing and Evaluation
Course #: E 70
Track:  
Group: UX Evaluation
Status: in planning
Title: Executive Overview - Engineering for the User eXperience
Course #: M 1
Tracks:  
Group: Managing UX Design
Status: in planning

Title: RITE Testing
Course #: E 65
Track:  
Group: UX Evaluation
Status: in planning

Title: Management Overview - Engineering for the User eXperience
Course #: M 5
Track:  
Group: Managing UX Design
Status: in planning